What do you wish the thread to be titled once your suggestion has been completed? Spawn Detection Where does this suggestion take place? The Network Please tell us about your suggestion. So my suggestion is to have a detection network based on proximity so you cant spawn in the middle of a fight on a destroyed island. What is the mindset behind this suggestion? Every time I would spawn in I would fall get launched and fall to my death so I felt like how is there a way around this. Is there anything else that you would like to add? I know that spawn protection is a thing it just gets on my never to get launched to the 2nd dimension the moment I spawn in
what about the maps that only a few islands, cplayers could target the island that a certain player would have to spawn on and blow it up rendering them dead
What stops you from using a recovery spell when you get launched into the air when you spawn within a fight? You should have full mana and no cooldowns when you respawn.