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Approved Spawn Detection

Discussion in 'Suggestions' started by Ben1339, Feb 9, 2021.

  1. Ben1339

    Ben1339 Active Member
    MAGE

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    What do you wish the thread to be titled once your suggestion has been completed?
    Spawn Detection

    Where does this suggestion take place?
    The Network

    Please tell us about your suggestion.
    So my suggestion is to have a detection network based on proximity so you cant spawn in the middle of a fight on a destroyed island.

    What is the mindset behind this suggestion?
    Every time I would spawn in I would fall get launched and fall to my death so I felt like how is there a way around this.

    Is there anything else that you would like to add?
    I know that spawn protection is a thing it just gets on my never to get launched to the 2nd dimension the moment I spawn in
     
  2. sol

    sol Well-Known Member
    MAGE

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    what about the maps that only a few islands, cplayers could target the island that a certain player would have to spawn on and blow it up rendering them dead
     
  3. urnotbad

    urnotbadurnotbad is a Verified Member Moderation Division Leader
    MOD

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    What stops you from using a recovery spell when you get launched into the air when you spawn within a fight? You should have full mana and no cooldowns when you respawn.
     
  4. sol

    sol Well-Known Member
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    cooldowns carry over
     
  5. Mateo

    MateoMateo is a Verified Member Administrator
    ADMIN

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    Spawn protection has already been implemented for Season 1.
     
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