What do you wish the thread to be titled once your suggestion has been completed? Recoveries are too good Where does this suggestion take place? The Network Please tell us about your suggestion. There needs to be a change to the amount of recoveries you can have. like having 3 recovery spells and a recovery cloak just leads to running and not being able to die till like 200% What is the mindset behind this suggestion? Not enjoying the game as any attack i do feels useless this is made even worse as cyclone has been nerfed so u can only really use it twice which can easily be countered by any 2 recovery spells Is there anything else that you would like to add? The fact that the bottles around the map decrease % means that if you do get dmg they can just go around and grab like 5 bottles taking them back down to 0%
Could you give an example of 3 recovery spells someone might have in their loadout? (not including the cloak)
Hey, The issue could very well lie in your playstyle and relying too much on cyclone which is intended to be a final blow with knockback and not a damage dealer. Bottles are non existent in ranked to provide fair gameplay but are still in casual to give a chance to "come back" after being damaged a lot. Also, assuming you have 3 spells just for recovery that means you can only use 2 spells for damaging or defense, and mana disallows all 3 being used close to each other. Thread marked as closed.